Wednesday, February 02, 2011

Role playing game

In early 2003 or so, I addictively played the Sims, likely to escape what was our reality of the time. The premise of the game is simple. Basically, you are given control of one or more Sims and after building a home for them to live, you need to satisfy all of their physical and emotional needs – which include hunger, energy, comfort, bladder, fun, social and environment – to live a content life.

It kinda feels like we're losing the game right now.

This certain mix of Chris working overtime, Finn being miserably sick and not sleeping (which also means Chris and I are taking turns not sleeping), my mom in the hospital (still) and her decline over the last few months and the fact that if we don't visit, no one is, Lily needing more of us than we've been giving, the fact we have no groceries or time to get them, the cold weather...

Deep breath.

While I know it's not forever, when you're in the thick of it, it's almost certainly sanity-crushing. And I write about it not for sympathy or concern, but because it helps me to get it out there, to record it, to talk it out, to rationally know that this is just a blip, to remember that this is what bad looks like and that it will get better. It always does.

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